//==============================================================================
// Toxotes_Anim.txt
//==============================================================================

import bogsveigir_head_defines_anim.txt
import bogsveigir_weapon_defines_anim.txt
import bogsveigir_shield_defines_anim.txt

//==============================================================================
define hammer
{
	set hotspot
	{
		version
		{
			Visual Tool Hammer
		}
	}
}


//==============================================================================
define FireArrow
{
	 set hotspot
	{
		version
		{
			Visualparticle scenario a signal arrow fire toxotes
		}
	 }
}

//==============================================================================
define FireSmoke
{
	 set hotspot
	{
		version
		{
			Visualparticle sfx a arrow smoke
		}
	 }
}

//==============================================================================
define FireSmoke2
{
	 set hotspot
	{
		version
		{
			Visualparticle sfx a arrow smoke
		}
	 }
}

//==============================================================================
define arrow
{
	 set hotspot
	 {
		version
		{
			Visual Attachments A HandArrow
		}
	 }
}

//==============================================================================
anim Idle
{
	SetSelector 
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Archer N Normal_IdleA
				connect Righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_IdleA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_IdleA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_IdleA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
	}
}

//==============================================================================
anim walk
{
	SetSelector 
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Archer N Normal_WalkA
				length 1.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.50 true	 
				tag FootstepRight 0.00 true	 
//-- end auto generated section
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_WalkA
				length 1.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.50 true	 
				tag FootstepRight 0.00 true	 
//-- end auto generated section
				ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_WalkA
				length 1.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.50 true	 
				tag FootstepRight 0.00 true	 
//-- end auto generated section
				ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_WalkA
				length 1.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag FootstepLeft 0.50 true	 
				tag FootstepRight 0.00 true	 
//-- end auto generated section
				ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
	}
}

//==============================================================================
anim RangedAttack
{
	 SetSelector
	 {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
					Visual Archer N Normal_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.40 true	 
					tag GenericSound 0.40 true	 
					tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					Connect TopOfHead Head hotspot
					connect righthand weapon hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.40 true	 
					tag GenericSound 0.40 true	 
					tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
					Connect TopOfHead Head hotspot
					connect righthand weapon hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.40 true	 
					tag GenericSound 0.40 true	 
					tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
					Connect TopOfHead Head hotspot
					connect righthand weapon hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag Attack 0.40 true	 
					tag GenericSound 0.40 true	 
					tag SpecificSoundSet 0.50 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
					Connect TopOfHead Head hotspot
					connect righthand weapon hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
	 }
}


//==============================================================================
anim Death
{
	 SetSelector
	 {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
					Visual Archer N Normal_DeathA
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			 }
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
	 }
}


//==============================================================================
anim Bored
{
	SetSelector 
	{
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
				Visual Archer N Normal_BoredA
				connect Righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_BoredA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_BoredA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Normal_BoredA
				ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
				connect righthand weapon hotspot
				Connect TopOfHead Head hotspot					 
				connect leftforearm GreekArcherShield hotspot
			}
		}
	}
}

//==============================================================================
anim Flail
{
	 SetSelector
	 {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		set hotspot
		{
			version
			{
					Visual Archer N Normal_FlailA
					connect Righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_FlailA
					ReplaceTexture Archer N Normal Standard/Archer N Normal Copper
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_FlailA
					ReplaceTexture Archer N Normal Standard/Archer N Normal Bronze
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
		set hotspot
		{
			version
			{
					Visual Archer N Normal_FlailA
					ReplaceTexture Archer N Normal Standard/Archer N Normal Iron
					connect righthand weapon hotspot
					Connect TopOfHead Head hotspot
					connect leftforearm GreekArcherShield hotspot
			}
		}
	 }
}

//==============================================================================
anim Build
{		
	SetSelector
	{
		TechLogic none/Copper Mail/Bronze Mail/Iron Mail
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Archer N Normal Standard
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Archer N Normal Copper
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Archer N Normal Bronze
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
		set hotspot
		{
			version
			{
				Visual Archer N Throwing Axeman_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
				tag SpecificSoundSet 0.60 false Build checkVisible 
//-- end auto generated section
				ReplaceTexture Archer N Throwing Axeman Standard/Archer N Normal Iron
				connect Righthand Hammer Hotspot
				connect LeftForearm LargeNorseShield Hotspot
				Connect TopOfHead Head hotspot
			}
		}
	}		
}
